2026· American Journal of Student Research· pp. 342-355· 0 citations
TL;DR
Three widely used RL algorithms for continuous robotic control are compared, finding that A2C exhibited highly unstable performance under energy-aware rewards on MountainCarContinuous-v0, suggesting that A2C may require additional reward shaping or tuning before use in energy-constrained robotic applications.
Abstract
Reinforcement learning (RL) is a method of training artificial intelligence agents to make decisions
through trial and error, rewarding good behavior and penalizing bad behavior until the agent learns an
effective strategy. This study compares three widely used RL algorithms for continuous robotic control:
Proximal Policy Optimization (PPO), which learns by making small, cautious updates to avoid unstable
training; Soft Actor-Critic (SAC), which encourages broad exploration by rewarding the agent for trying
diverse strategies alongside completing the task; and Advantage Actor-Critic (A2C), which uses two
neural networks simultaneously - one to decide actions and one to evaluate them. Three experimental
conditions were evaluated across three robotic simulation environments of increasing difficulty: standard
task performance, energy-aware performance (where agents were equally penalized for excessive energy
use alongside task completion), and transfer learning (where agents pre-trained on standard rewards were
fine-tuned on energy-aware rewards). SAC consistently outperformed PPO and A2C on dense-reward
environments under both standard and energy-constrained conditions. Effect sizes indicated some nonsignificant
differences were nonetheless practically large. Most strikingly, A2C exhibited highly unstable
performance under energy-aware rewards on MountainCarContinuous-v0, achieving a mean reward of
-18,231 compared to near-zero values for PPO and SAC, suggesting that A2C may require additional
reward shaping or tuning before use in energy-constrained robotic applications. Transfer learning
experiments revealed that pre-training on standard rewards generally hurt rather than helped adaptation
to energy-aware objectives. These findings offer practical guidelines for algorithm selection in energyconstrained
robotic systems such as prosthetic hands and autonomous vehicles.
This work introduces Gradient Control Rewards (GCR), an interpretable, control-inspired reward-design methodology for accelerating agent training by modulating the reward signal based on the temporal dynamics of system error, Inspired by classical control theory.
Anas Aburaya, H. Selamat, M. Muslim et al.· IEEE Access· 0 citations
This work proposes Reward-rate Policy Gradient (RPG), a practical solution for optimizing performance under wait time considerations in modern agentic RL tasks, where actions interact with external environments and cost time.
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Hsiao-Ru Pan, Florent Draye, Bernhard Scholkopf· 0 citations
Group Relative Return Policy Optimization (GR2PO), a critic-free reinforcement learning framework for continuous robot control, is proposed and significantly outperforms critic-free baselines that use immediate rewards and performs competitively against state-of-the-art actor-critic methods.
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Reinforcement learning (RL) occupies a distinct position within machine learning, differing fundamentally from both supervised and unsupervised paradigms. Unlike supervised learning, RL agents receive evaluative feedback – judgment on the consequences of actions – rather than explicit correct answers, and they learn co...
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With massively parallel simulation, on-policy Reinforcement Learning methods such as PPO have become standard in many domains. However, learning from scratch is sample-inefficient and fails to exploit the potential existence of a suboptimal expert, such as a heuristic, a model-based controller, or a policy trained on a...
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