LAWM-3D is proposed, which introduces three tightly coupled key designs: a multi-view invariant unified action tokenization scheme for learning 3D-aware latent actions, a geometric alignment constraint that anchors intermediate encoder features to a pretrained 3D foundation model, and a non-injective RGB-D joint reconstruction objective that prevents shortcut learning from future-frame appearance information.
Abstract
World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by the high cost of action annotations and the heterogeneity of action spaces across platforms. Recently, latent action models (LAMs) have alleviated this bottleneck by learning action representations directly from unlabeled human videos in a self-supervised manner. Nevertheless, most existing LAMs rely on single-view inputs and operate primarily in 2D pixel space, raising a fundamental question: can simply incorporating multi-view videos into LAM training endow the learned latent actions with 3D-aware perception? Our study shows that the answer is negative. The primary reasons lie in future-frame appearance leakage as well as inter-camera appearance discrepancies and viewpoint variations. To address these issues, we propose LAWM-3D, which introduces three tightly coupled key designs: (1) a multi-view invariant unified action tokenization scheme for learning 3D-aware latent actions; (2) a geometric alignment constraint that anchors intermediate encoder features to a pretrained 3D foundation model, thereby explicitly providing cross-view geometric correspondences; and (3) a non-injective RGB-D joint reconstruction objective that prevents shortcut learning from future-frame appearance information, forcing the LAM to focus supervision on motion cues with geometric significance. Importantly, these components are not simply stacked but are tightly coupled through a unified motivation. Built upon a two-stage paradigm of large-scale human video pretraining followed by robot fine-tuning, extensive experiments demonstrate that the proposed 3D-aware latent actions significantly improve world model performance, achieving SOTA results in generation quality, physical consistency, and generalization ability.
GALA combines visual latent actions that capture scene-level dynamics with geometric latent actions that capture shared fine-grained end-effector articulation, providing effective supervision for VLA pretraining from multi-embodiment data, including action-free ego-centric human videos.
Yi-Chen Liu, Pu-Zhen Yuan, Xiang-Pei Zhu et al.· 0 citations
LD4WAM is presented, which pairs a Latent Dynamics Model trained with semantic reconstruction and real motion alignment with a World Dynamics Action Model built as a mixture-of-transformers (MoT), which preserves full future-video generation and uses learnable queries to distill these latent dynamics from generated fut...
Zhen Shen, Jia-Qi Liang, Jasper Lu et al.· 3 citations
A Spatially Aware World Action Model (SA-WAM), which repurposes a pretrained video model for joint action, RGB, and depth prediction, enabling 3D-aware world modeling and action prediction within a single diffusion backbone.
Javier Alejandro Lopetegui Gonzalez, Paul Pacaud, Cordelia Schmid· 5 citations
LiLa-WAM is proposed, a lightweight world-action model that reasons about the future in a compact latent space and can be trained end-to-end on a single 24GB GPU and the Visual Transition Token (VTT), a language-free task representation that encodes each task as a direction in visual feature space.
Fan Yang, Yu-Ting Su, Xiaobo Wang et al.· 9 citations
UCAG-P is introduced, a camera-centric unified action formulation that structurally aligns heterogeneous embodied datasets into a shared geometric action space, and allows a shared VLA policy to learn transferable manipulation geometry while retaining embodiment-specific controllability.
Xiaomi Embodied Intelligence Team, University of Macau Shaoqing Xu, Fang Li et al.· 0 citations
GWM-VLA is proposed, a geometry-aware latent world modeling framework for VLA learning that combines geometry-aware multi-view state encoding, global context-conditioned target-view prediction, and shared latent-action representations grounded by robot-action supervision.
Yanping Zhao, Hang Yu, Yi-Wei Wang et al.· 2 citations
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