Skip to content
Open access

Development and Expert Validation of Augmented Reality-Integrated Innovative Learning Materials on Plant Cells and Tissues for Problem-Based Learning: An Approach Using Aiken’s V

Jul 2026 · EDUKASIA Jurnal Pendidikan dan Pembelajaran · Vol 7, pp. 689-702 · 0 citations · 41 references

TL;DR

The AR-integrated teaching resources showed excellent content validity and viability for postsecondary education and are appropriate for use in classrooms and can help students grasp difficult biological ideas through interactive, technologically enhanced learning opportunities.

Abstract

Augmented Reality (AR) has the potential to improve Problem-Based Learning (PBL) in higher education by easing the visualisation of difficult biological ideas and encouraging active participation. The purpose of this study was to assess the viability and content validity of AR-integrated teaching resources created for PBL. The study concentrated on the validation stage using the ADDIE development paradigm and included three expert validators in instructional design, educational technology, and biology education. Aiken's V was used to evaluate content validity in terms of language appropriateness, presentation viability, and topic feasibility. To enhance the teaching materials, qualitative input from validators was also examined. The findings showed strong validity across all dimensions, with Aiken's V values more than 0.85. The display of AR elements, the clarity of instructions, and the alignment of learning exercises with problem-solving objectives were the main areas of expert recommendation. The quality and usability of the updated materials were improved by incorporating these suggestions. All things considered, the AR-integrated teaching resources showed excellent content validity and viability for postsecondary education. According to the results, the products are appropriate for use in classrooms and can help students grasp difficult biological ideas through interactive, technologically enhanced learning opportunities.

Read PDF

Similar papers

Open access Sep 2026

Design and Validation of a Science Learning Module Integrated with Augmented Reality (AR) and Adiwiyata Projects to Improve Junior High School Students' Scientific Literacy

A science learning module integrated with Augmented Reality (AR) and Adiwiyata Projects that is valid and practical for supporting junior high school students' scientific literacy is produced.

Suliati, Fatni Mufit, Fuja Novitra et al. · 0 citations
Conference Aug 2026

Interactive Augmented Reality Approach for Improving Differential System Skills in Vocational Education

Augmented Reality (AR) is a promising technology for enhancing vocational education by making learning more interactive and practical. In automotive education, understanding complex components such as differential systems can be challenging due to limited training materials, abstract concepts, and potential safety risk...

M. Nurtanto, H. Nur, Farid Mutohhari et al. · 0 citations
Open access Aug 2026

Development of Adaptive Augmented Reality-Based Learning Media to Improve Students’ Visual-Spatial Ability

The adaptive AR-based learning media is expected to enhance students’ visual-spatial ability and learning outcomes through interactive visualization and more meaningful learning experiences through interactive visualization and more meaningful learning experiences.

Amanda Mahabbah Najwa Shakila, Nurhadiansyah Nurhadiansyah · 0 citations
Open access Sep 2026

The Development of Augmented Reality-Based Learning to Improve Students’ Mathematical Communication Skills and Self-Efficacy

This study aims to develop Ruang GIRA (Geometry Interactive Reality Augmented), an Augmented Reality (AR)-based learning medium for polyhedra at the junior high school level, and to examine its feasibility and effectiveness in improving students’ mathematical communication skills and self-efficacy through the Discovery...

Rika Amelia, Wahyu Hidayat, A. Yuliani · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.