It is shown that an auxiliary task such as BEV-Forcing can improve both in-distribution and out-of-distribution performance when training on a small number of camera rigs, and is presented as evidence that new techniques in the literature may see their benefits diminish when simply scaling up training diversity.
Abstract
Vision-Language-Action models (VLAs) have shown strong potential in autonomous driving by leveraging multimodal pretraining for instruction following, visual reasoning, and scene-level generalization. In robotic manipulation, scaling VLA fine-tuning across multiple robot setups--especially when unifying representations across embodiments--has been shown to improve in-dataset performance and cross-embodiment generalization; in autonomous driving, however, VLAs remain largely trained on individual datasets and are rarely evaluated for zero-shot transfer to unseen datasets and camera rigs; furthermore naively adding more datasets to the training data does not necessarily lead to better performance within seen embodiments. To address these problems, we study multi-dataset training for the driving task and BEV-Forcing, an auxiliary objective that transfers ground-plane object-layout information from a specialized Bird's-Eye-View model into the VLA backbone. By encouraging the model to represent object position through a shared BEV spatial interface, we show that an auxiliary task such as BEV-Forcing can improve both in-distribution and out-of-distribution performance when training on a small number of camera rigs. As the number of training embodiments increases, however, the benefits of the auxiliary task are reduced; we present this as evidence that new techniques in the literature may see their benefits diminish when simply scaling up training diversity, which motivates presenting results taking into account data scaling.
Zero-shot generalization to unseen embodiments is important for generalizable vision-language-action (VLA) models as robot hardware evolves and task-specific data collection remains costly. However, a systematic understanding of this problem remains limited, in part because the literature lacks a unified zero-shot tran...
Mi Yan, Wen-Hao Zhang, Zhi-Qing Zhang et al.· 1 citation
This work proposes VLAct, a VLA-oriented VLM backbone trained on broad, heterogeneous, multi-embodiment robot data before task-specific fine-tuning, showing that representation-centric continued pre-training can deliver highly competitive performance under a modest compute budget and is an important independent axis of...
Sen-Qiao Yang, Cheng-Yao Wang, Yu-Xin Chen et al.· 8 citations
This work proposes FOCAL-VLA, a framework that combines subtask-guided geometry distillation with implicit world modeling to learn representations of current spatial structure and future interaction dynamics, and shows that FOCAL-VLA outperforms baselines on both simulation benchmarks and real-world manipulation tasks.
VLAs combine pretrained vision-language representations with action generation to enable language-guided control across diverse tasks, becoming a mainstream paradigm in embodied intelligence. However, multiple studies have reported VLA's substantial declines in task success under camera shifts, revealing a key vulnerab...
Tian-Hang Pan, Xuan Wang, Yi-Wen Pang et al.· 0 citations
ReWeight is introduced, a framework that incorporates human data into VLA post-training through demonstration-level retrieval and sample-level weighting and learns a cross-embodiment visuomotor representation that combines visual observations with future actions to measure behavioral similarity between human and robot...
Chen-Wei Wang, Dian-Ye Huang, Match W. L. Ko et al.· 0 citations
Results demonstrate that physical understanding pre-training genuinely benefits downstream manipulation inVision-language-action models, and introduce GAP tokens, a compact learnable bottleneck that isolates task-agnostic motion regularities and lets the action head consume physical commonsense without corrupting the p...
Hanwen Wan, Dafeng Chi, Lin-Bo Zhai et al.· 1 citation
Related blog posts
MIT News · Artificial Intelligence· news.mit.eduOct 23, 2026
Assistant Professor Benjamin Lindquist studies how engineers deliberately injected randomness into early AI, giving rise to deep-learning models that sometimes hallucinate.
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.