Jul 2026· Proceedings of the International Symposium on Combinatorial Search· Vol abs/2607.22020, pp. 246-250· 0 citations· 19 references
Computer Science
TL;DR
This work proposes a search-based framework that is theoretically complete for grounding policy-generated multi-hand trajectories onto physical multi-arm systems, and explicitly searches over both the discrete assignment of trajectories to arms and the continuous Jacobian null spaces of redundant manipulators.
Abstract
Learned manipulation policies increasingly predict motions for abstract “hands” and are attractive in practice because they rely on easily collected demonstrations and transfer across robot platforms. Executing these trajectories on multi-arm robots, however, is not trivial. Multi-hand policy outputs must be assigned to physical arms, each arm must realize a configuration-space motion that tracks its prescribed end-effector trajectory, and all arms must respect kinematic limits and avoid collisions. In the absence of algorithms that directly address this problem, practitioners typically extend single-arm inverse-kinematics (IK) pipelines in an ad hoc way, with no guarantees of feasibility or safety. In this work, we close this execution gap with a search-based framework that is theoretically complete for grounding policy-generated multi-hand trajectories onto physical multi-arm systems. Building on Conflict-Based Search, our method explicitly searches over both the discrete assignment of trajectories to arms and the continuous Jacobian null spaces of redundant manipulators, using redundancy to avoid inter-arm collisions while tracking the prescribed motions. This unified treatment of assignment and null-space motion yields a practically efficient planner that safely realizes coordinated manipulation-policy outputs on multi-arm robots. See omcbsa.github.io for more.
Coordinated arm-hand motion planning is fundamental to dexterous robotic manipulation in complex and constrained environments. A straightforward solution is to decompose the problem into separate arm path planning and hand motion generation; however, this poses a dilemma: decomposition can miss feasible solutions that...
Zi-Yuan Wang, Yunlong Shan, Fei Mo et al.· 0 citations
Glove-based motion capture is emerging as a scalable approach to collecting dexterous-hand demonstration data. However, due to the kinematic gap between the human and robot hand, the recorded human motions cannot be executed directly on the robot, especially for contact-rich tool-use tasks involving in-hand reorientati...
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DemoMimic (Dexterous Motion Mimic), a policy that manipulates objects by focusing on their geometry local to the contact points to improve sim-to-real consistency, yielding a single real-world policy that transfers across objects of varying shape, scale, mass, and friction wherever local contact structure is preserved.
This work proposes a contact-guided exploration strategy implemented within a Multi-Critic Reinforcement Learning (RL) framework, and obtains candidate interaction points from a general-purpose grasping algorithm, enabling the exploration mechanism to generalise across various object geometries.
Simone Tolomei, Mayank Mittal, F. Angelini et al.· IEEE Robotics and Automation...· 0 citations
A three-stage pipeline that converts human motion-capture recordings into dexterous robot policies with no real-robot training data is built, which transfers one human dataset to four morphologically distinct robot hands, and executes four contact-rich bimanual tasks on physical hardware with zero real-robot training d...
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Aerial grasping is a remarkable capability exhibited by predatory birds, allowing them to capture prey through highly coordinated maneuvers in flight. Inspired by this capability, researchers have developed various formulations to reproduce such maneuvers through trajectory optimization. However, two limitations remain...
Wei-Liang Deng, Zheng-Yang Dang, Yao Mu et al.· 0 citations
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