A simple modification to supervised fine-tuning, TailSFT, which filters out already fit sequences during training, thereby focusing learning on under-modeled regions, or the tail, of the data distribution, and introduces a lightweight diagnostic for identifying settings where TailSFT is most likely to help.
Abstract
Reinforcement learning post-training drives reasoning and agentic capabilities in modern AI systems, yet a growing body of work shows that it is most effective when used to fine-tune an already capable base model. We question whether existing pipelines yield models that are most suitable for reinforcement learning. Building on prior work highlighting the role of coverage and pass@K as predictors of post-RL performance, we design a simple modification to supervised fine-tuning, TailSFT, which filters out already fit sequences during training, thereby focusing learning on under-modeled regions, or the tail, of the data distribution. We justify and validate the design choices in TailSFT, particularly the specific filtering criteria, through a combination of controlled experiments and theoretical analysis. On OLMo-3 7B, TailSFT often improves pass@16 performance on math and coding evaluations, with gains up to 17% absolute, while incurring minimal computational overhead. These higher-coverage checkpoints consistently translate to up to 4% absolute pass@1 gains in subsequent GRPO runs, demonstrating that TailSFT checkpoints serve as better initializations for RL. We further introduce a lightweight diagnostic for identifying settings where TailSFT is most likely to help. More broadly, our results motivate a principled, stage-aware approach to model development, in which intermediate checkpoints are judged by how effectively they support subsequent training.
Desc descriptive evidence is provided that long-horizon multi-tool post-training can change ways of working that transfer beyond its training domain, and both software-engineering benchmarks improve despite the training collection containing no software-engineering tasks.
Sushant Mehta, Logan Ritchie, Liudas Panavas et al.· 0 citations
This thesis proposes a unified two-axis framework that organizes SFT and RL methods along a data axis (off-policy to on-policy) and a loss function axis (positive-only to positive-plus-negative to GRPO) and enables controlled ablations of individual components.
G. Kim, Chair Chenyan Xiong, Aditi Raghunathan· 0 citations
We present, to our knowledge, the first end-to-end FP4 RL post-training, in which both the rollout and training policies, including their forward and backward passes, operate at 4-bit precision. A systematic study reveals that the dominant source of degradation in FP4 RL is not training-side quantization error but rollout activation quantization: outliers stretch the dynamic range so far that a large number of activation values underflow to zero under FP4. Counterintuitively, restoring the training policy to higher precision while keeping the rollout in FP4 makes accuracy worse than full FP4 baseline, exposing rollout-training mismatch as the principal failure mode and ruling out standard pretraining-style fixes. We address this with Rollout Residual Quantization (Rollout-ResQ): a single residual correction term constrained to a hardware-friendly sparsity pattern, added only to the FP4 rollout matmul -- a lightweight correction that recovers most of the precision lost to outlier-driven underflow without inflating the rollout's compute footprint. On Qwen2.5-3B and Qwen2.5-Math-7B, Rollout-ResQ paired with the HiFloat4 (HiF4) format -- whose three-level hierarchical scaling preserves resolution under FP4's tight 4-bit budget -- closes the accuracy gap to BF16 from 4.9% to 1.1%, bringing fully quantized FP4 RL within striking distance of full precision. Applied to the open-standard MXFP4, the same recipe narrows the gap from 13.6% to 5.3%, revealing that FP4 format choice is a key factor that determines the ceiling on recoverable accuracy. Together, these results establish HiF4 as the enabling format for end-to-end FP4 RL post-training, and Rollout-ResQ as the activation-side mechanism that makes the gap to BF16 closable.
H. Mak, Shadan Golestan, H. Le et al.· 0 citations
This work proposes ARMOR (Anchor Rollout and Mixed Optimization for RL), a framework that shifts the paradigm from passive penalty to active sample stabilization, enabling sustained performance improvements over extended training horizons.
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Experimental findings show that pretrained models outperform those trained from scratch in terms of accuracy, convergence speed, and robustness, and a unified framework is proposed to integrate both processes in a deep learning pipeline.
Kwame Nkosi· International Journal of App...· 0 citations
Learned optimization aims to improve upon hand-designed optimizers (e.g., Adam and Muon) by meta-learning small neural network optimizers over a distribution of tasks. While recent work has greatly advanced the architectural design and inductive biases of learned optimizers (LOs), their meta-training remains biased toward short-unroll learning on particular tasks, resulting in redundant computation and leaving LOs often unable to compete with hand-designed optimizers. We introduce Efficient Long-hOrizon (ELO) learning, an efficient meta-training algorithm that (1) reallocates wasted meta-training compute to longer failure regimes, achieving efficient long-horizon learning, and (2) enforces decoupled progressive expert supervision, providing stable meta-learning signals that additionally improve the generalization of LOs. Our empirical study evaluates ELO for meta-training both element-wise and matrix-based LOs. Across downstream language modeling (GPT-2-124M/350M on FineWeb) and image classification (ViT-B/16, ResNet-50 on ImageNet-1K) tasks, ELO substantially improves the long-unroll performance and out-of-distribution generalization of the base LOs. In particular, ELO-Celo2 consistently outperforms well-tuned AdamW across all evaluated tasks, while remaining competitive with Muon on language modeling. \textit{Notably, all ELO baselines require less than 7 H100 GPU-hours for meta-training.}
Xiaolong Huang, Benjamin Thérien, James Harrison et al.· 0 citations