Skip to content

Articulated Object Reconstruction from Rest-State Observation

Jul 2026 · arXiv.org · Vol abs/2607.27749 · 0 citations · 57 references
Computer Science

TL;DR

This work introduces a rest-state formulation that reconstructs articulated objects from a single closed configuration, an inherently ill-posed setting where geometry, semantics, and motion priors compensate for the absence of motion cues.

Abstract

Building interactive digital twins requires recovering both 3D geometry and the kinematic structures that govern how objects articulate. Yet existing methods for articulated object reconstruction require explicitly observable motion from multiple articulation states. We introduce a rest-state formulation that reconstructs articulated objects from a single closed configuration, an inherently ill-posed setting where geometry, semantics, and motion priors compensate for the absence of motion cues. Our framework adopts an explicit mesh as an intermediate representation for cross-model verification and fusion, reconciling noisy outputs from vision-language and segmentation models into spatially consistent part structures. To estimate joint parameters without observed motion, we use a video diffusion model to synthesize articulation hypotheses and validate them through geometric consistency. Our approach achieves accurate part decomposition and physically plausible articulation, performing competitively with motion-observing reconstruction-based, generation-based, and modular pretrained-model baselines.

View source

Similar papers

Preprint Sep 2026

FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents

To operate effectively in human environments, robots must identify articulated objects, segment their movable and interactive parts, and estimate their kinematic models. Existing articulated scene representations typically recover kinematics from observed interactions, while methods operating on static scans often deco...

Dennis Rotondi, Abdelrhman Werby, Kai O. Arras · 0 citations
Preprint Aug 2026

RORA: Realistic Object Reconstruction with Articulation

Replicating real-world environments into simulation by realistic visual representation like NeRF and 3D Gaussian Splatting (3DGS) has emerged as an effective strategy to reduce the sim-to-real gap in robot learning. However, implementing object articulation during the real-to-sim process is still a challenging task. Ex...

Hyesung Lee, Young-Seon Lee, Kyutae Lee et al. · 0 citations
Preprint Sep 2026

Track2Art: Articulated Object Model Recovery with Visual-Geometric Track Representations

Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinematic relations. Existing approaches often treat articulation as a by-product of reconstructed geometry or recover it through per-instance optimization. We instead build on the...

Xiao-Tong Li, Yi-Xiong Jing, Jun-Sheng Ding et al. · 0 citations
Preprint Sep 2026

Differentiable Mesh State Estimation via Factor Graph Inference for Deformable Object Reconstruction

Estimating deformable object states remains a fundamental challenge in robotics and simulation. We propose a novel factor graph-based framework for probabilistic mesh state estimation of deformable objects. The method directly updates a tetrahedral mesh, a rich and physically-grounded representation of an environment,...

Lidia Al-Zogbi, Fang-Jie Li, Samuel Tobin et al. · 0 citations
#artificial intelligence Preprint Sep 2026

FACT: Fidelity-Aware Construction of Articulated Twins

Visually plausible articulated assets may still fail during contact interactions or exhibit inaccurate motion. We present FACT (Fidelity-Aware Construction of Articulated Twins), an agentic framework that progressively constructs articulated twins to improve geometry, contact, and dynamic fidelity. The agent drives an...

Kui-Xiang Shao, Chuan-Sen Nie, Yi-Nuo Bai et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.