Small first-person-view (FPV) drones provide a flexible platform for ecological and environmental monitoring tasks, including the localization of pollution sources, inspection of contaminated areas, and low-disturbance observation of wildlife. However, Betaflight, one of the most widely used flight-control platforms for FPV drones, does not provide native support for autonomous vision-based target tracking. This study presents a lightweight onboard visual servoing framework that integrates real-time target tracking, image-based feedback control, and direct interaction with a Betaflight flight controller. Target tracking is performed using NanoTrack on a Raspberry Pi 5, while the target position estimated from the video stream is converted into a visual tracking error and processed by a PI controller to generate yaw-control commands. These commands are transmitted to the flight controller through the MSP Override mechanism, enabling closed-loop vision-based target centering without modifying the Betaflight firmware. A unified FlightController abstraction is introduced to support both simulation and physical deployment using the same high-level control architecture. The simulation environment combines ArduPilot SITL, Gazebo, and MAVLink, whereas the experimental platform employs Betaflight and the MSP protocol. The proposed framework is evaluated through a progressive validation procedure ranging from software-in-the-loop simulation to experiments with a physical FPV drone mounted on a yaw-only test stand. Experimental validation consists of two data-logged test-stand runs totaling 111 s, during which the system tracked a hand-moved visual target and commanded the drone to rotate in real time to keep it centered. The primary focus of this work is a proof-of-concept demonstration of end-to-end system integration, with the main contribution lying in the integration of existing perception, control, and communication components into a functional vision-to-command pipeline for this class of hardware. Closed-loop operation is demonstrated indoors using high-contrast visual targets and yaw-axis rotation. Therefore, the presented results should be interpreted as validation of the system architecture and integration concept rather than as a comprehensive evaluation of autonomous target tracking under field conditions. Quantitative evaluation using repeatable target trajectories, extension to free-flight operation, and field trials involving ecologically relevant targets constitute the next stage of this research. The proposed framework is intended as a computationally lightweight and hardware-compatible foundation for further development of vision-based target tracking and visual servoing on Betaflight-controlled FPV drones for ecological and environmental monitoring applications.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
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