Agent skills are portable packages of instructions and resources an agent consults at deployment. Self-evolving them fails in two ways today. First, skills evolved from scratch underperform human-curated ones and, on a weak model, using no skill at all. Second, an evolution-time pass records one lucky trajectory that a fresh stochastic agent often fails to reproduce at deployment. We present reSolve, a per-task, oracle-in-the-loop framework built on three components. It decouples interactive solving from a self-contained deliverable that is independently re-executed in a fresh container, a protocol we call solve-and-reproduce. It enhances the sparse reward signal with a surrogate verifier that cannot access hidden tests or reference answers. It then runs verifier-guided beam search over a solution-construction graph. Within a fixed harness, a cheap model self-evolves skills that reach $74.9\%$ mean-of-3, $+14.8$ points over the $60.1\%$ human-curated baseline, exceeding the strongest official curated-skill result ($67.3\%$, GPT-5.5/OpenHands). We also report observed failure cases and domain-level results, including performance on the 14 Natural Science tasks, to clarify when the approach does and does not help.
DarwinX is introduced, which treats self-evolution as selection over a population of harnesses with the model frozen: a preserve-and-extend contract admits only variants that extend coverage without regressing, an archive keeps alternative lineages for recombination, and failure-, teacher-, and self-derived evidence sh...
Yifang Zhang, Yutong Dai, Juntao Tan et al.· 2 citations· ⚡1
SPADE (Self-Play in Adaptive Synthetic Executable Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that le...
Bo Liu, Simon Yu, Yiding Jiang et al.· 7 citations
SkillHEX is introduced, a closed-loop framework coupling hypothesis-driven self-verification with evidence-guided tree search that translates falsifiable failure hypotheses into executable tests, producing diagnostic evidence as dense reward without additional environment attempts.
Yuru Feng, Yaoqi Chen, Bei-Di Zhao et al.· 0 citations
UnifiedPlayers, a cooperative framework comprising a Planning Player that generates tasks, an Execution Player that produces multi-turn trajectories with Python tool calls, and an Evaluation Player that constructs executable verifiers, highlights cooperation among specialized players as a promising path toward self-enh...
The results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory.
Zenghuang Fu, Zhaoyang Li, Qiuyuan Ai et al.· arXiv.org· 1 citation
This paper introduces HarnessEvolve, a self-evolving framework that learns from reference trajectories to achieve reliable agent self-evolution, and overcomes credit assignment failure by generating reference trajectories and aligning failed executions against them to extract error signals.
Wen Jiang, Ming-Min Chu, Yiding Tian et al.· 10 citations
Machine-learning networks can learn without detailed instructions from a designer. Those that do may offer insight into how the brain reorganizes itself during learning.
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