Jun 2026· IEEE International Conference on Robotics and Automation· pp. 17075-17082· 1 citation· 51 references
Computer Science
TL;DR
Assistant Placement Aria is introduced, the first benchmark to explore diverse aspects of VP, including global, local, and human-centric constraints, and several foundation models for object detection and segmentation are evaluated on this benchmark.
Abstract
Human assistance in robotics spans several tasks such as navigation, object manipulation, and placement, where a key challenge is selecting target destinations that align with human intentions or preferences. We focus on this challenge in the context of Virtual Placement (VP), the task of identifying all plausible target locations given scene context and human-centric constraints. This differs from traditional placement tasks that typically focus on a single, predefined target location. The VP problem is complex, as it requires both global and local reasoning about the scene’s geometry, semantics, and plausibility. To address this gap, we introduce Assistant Placement Aria, the first benchmark to explore diverse aspects of VP, including global, local, and human-centric constraints. It contains both synthetic and real indoor scenes annotated for three tasks: (i) 2D Panel Placement, (ii) Sitting Suggestion, and (iii) TV Placement. Each scene includes 2D images, a 3D point cloud, and a textual description of the objects within the scene. By contributing this benchmark, we aim to encourage further research in this underexplored and challenging field that is critically dependent on relevant data. We also evaluate several foundation models for object detection and segmentation on our benchmark. The benchmark is available at: https://github.com/amirbelder/-Placement-Aria—Benchmark-for-Egocentric-Placement-Assistance.
Experimental results demonstrate that current methods struggle to complete the ESRP task efficiently, highlighting ESRP as a challenging frontier for embodied agents in scene understanding and long-horizon task planning.
Can-Zhi Chen, Zan Wang, Si-Qi Zhu et al.· IEEE Robotics and Automation...· 0 citations
This work proposes a method that leverages a TAMP approach, defining object-centric abstractions of execution constraints, called Unified TAMP (U-TAMP), to execute robotic tasks involving interactions among objects with heterogeneous shapes, sizes, and materials.
Pouya P. Niaz, Justus H. Piater, Alejandro Agostini· 0 citations
Key to this emergence, LEAP works on a gaze-invariant representation that integrates depth images into egocentric belief maps, and it is validated that LEAP navigation policies, unchanged, can be directly applied to steering quadrupedal locomotion policies in physics simulation.
Ü. B. Gökbakan, Stéphane Caron, P. Souéres· 0 citations
Results show that pose-stamped experience can serve directly as the environment representation for a learned planner, and that making attention depend on pose differences, rather than on temporal order, speeds up training and improves long-horizon navigation.
Bei-Ming Li, Jaime Romero, Jonathan Diller et al.· 0 citations
GRAB-TAMP is introduced, an FM-based TAMP framework that searches for scene entities required for task completion, grounds functional roles to valid physical objects, and plans only after a complete joint assignment establishes functional sufficiency.
N. Vijayakumar, Nav Singhal, G. Varma et al.· 0 citations
Gaze-based assistive manipulation typically supports object selection, while arbitrary-position placement requires accurate spatial alignment between the headset and robot. However, for gaze-based manipulation, pose accuracy does not necessarily translate into task accuracy: translational and rotational errors jointly...
Yuzhi Lai, William J. Marx, Sheng-Hai Yuan et al.· 0 citations
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