Aug 2026· Journal of Intelligent Decision Making and Information Science· 0 citations
Abstract
This systematic review examines the application of Virtual Reality (VR) in environmental education within higher education institutions, framed by the United Nations Sustainable Development Goals (SDGs) and the demand for innovative teaching methods that promote environmental awareness. Using the PRISMA framework, 17 empirical studies published between 2017 and 2024 were analysed, covering the implementation, usage and impacts of VR adoption, particularly from the perspective of SDGs such as environmental protection, climate change, and pollution. The findings reveal that VR is primarily implemented through two methods, interactive virtual environments and 360-degree videos, with both modalities were generally associated with improvements in environmental knowledge, emotional engagement, risk perception, and pro-environmental behavioural intentions. Virtual field trips were identified as a particularly effective usage for increasing intrinsic motivation while reducing the carbon footprint associated with traditional fieldwork. Although challenges remain - including limited theoretical grounding, varied sample sizes, high costs, and potential physical discomfort - VR demonstrates promising potential as a pedagogical tool to foster environmental responsibility, sustainable behaviours, and critical awareness of ecological issues in higher education.
This study aims to examine whether the use of immersive learning technologies in higher education programs is associated with the explicit promotion of inclusion, understood as a core dimension of Sustainable Development Goal 4 (SDG4), within Spanish universities.
A quantitative, cross-sectional design was u...
E. Ramos-Monge, Marcela Garza Segovia, Karan Patel et al.· International Journal of Sus...· 0 citations
This study presents a systematic review of research on the environmental sustainability of Open, Distance, and Digital Education (ODDE), focusing on its carbon footprint. Although higher education institutions (HEIs) are expected to reduce greenhouse gas emissions, the environmental impacts of teaching and learning mod...
O. Zawacki-Richter, B. Cefa· Online Learning· 0 citations
Despite growing interest in Virtual Reality (VR) in education, little research has examined how teachers’ professional profiles influence its adoption for supporting struggling learners in Life and Earth Sciences (L&E). The objective of this study is to analyze the viewpoints, perceived benefits, and challenges associa...
Asmae Boukarai, Samiha Benfares, Khalid El Khattabi· International Journal of Inf...· 0 citations
Extended Reality (XR) represents a suite of immersive technologies encompassing Mixed Reality (MR), Virtual Reality (VR), and Augmented Reality (AR) that is fundamentally reshaping the landscape of business, training, education, and entertainment. The growing use of these technologies presents a compelling opportunity...
A. Sofiadin· International journal of com...· 0 citations
The study concludes that while there is interest in immersive technologies, systemic support is lacking and recommendations include targeted investment in infrastructure, comprehensive training programs, and curriculum redesign.
I. Madume· Journal of Law and Global Po...· 0 citations
Overall, immersive technologies demonstrate substantial potential to improve higher education learning experiences, but important gaps remain in technology diversity, disciplinary coverage, engagement measurement, and global representation.
Waqar Akbar, S. Akmal, N. Abdullasim et al.· International Journal of Cog...· 0 citations
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