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Geo-Consistent Centralized Multi-UAV Gaussian SLAM for Incremental Orthophoto Generation

Aug 2026 · Remote Sensing · 0 citations · 26 references

TL;DR

A centralized GNSS-assisted multi-UAV 3D Gaussian Splatting SLAM framework for online incremental orthophoto mapping that provides a favorable trade-off between geo-consistency, visual fidelity, and efficiency compared with existing methods is presented.

Abstract

Online incremental orthophoto generation with multiple unmanned aerial vehicles (UAVs) remains challenging, as it requires accurate, efficient, and scalable mapping from distributed aerial observations. In this paper, we present a centralized GNSS-assisted multi-UAV 3D Gaussian Splatting SLAM framework for online incremental orthophoto mapping. Each UAV independently performs visual odometry to build local submaps, which are first aligned into a unified global coordinate system using GNSS constraints and further refined via inter-agent visual loop closures for improved cross-agent consistency. To enable scalable and high-quality mapping, we introduce two complementary Gaussian map maintenance modules: plane-guided grid-based collaborative densification, which improves mapping quality and accelerates convergence under multi-UAV conditions, and visibility-aware adaptive pruning, which effectively controls redundancy and memory usage. These components allow efficient joint optimization within a unified Gaussian representation. Experiments on multiple aerial datasets using video-derived image frames captured by consumer-grade UAV cameras demonstrate that the proposed system provides a favorable trade-off between geo-consistency, visual fidelity, and efficiency compared with existing methods. Quantitatively, the proposed method achieves a GCP RMSE of 2.32 m, completes multi-UAV orthophoto generation within 3.3–5.5 min, and reduces the total mapping time by approximately 35–55% compared with the corresponding single-UAV setting, while supporting online tracking and incremental orthophoto updates with bounded latency and memory consumption.

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